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Currency
Libren. Gold, heavy coin.
Guildre. Silver, heavy, large coin. (Five guildre to a libren).
Knog. Bronze, small coin. (Ten knogs to a guildre).
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Rituals, Tournaments, and Celebrations
There are three stages for The Harvest. The first is the offering, where volunteers are to use blood magic to place their names and their offerings into a pool, which will be chosen from during the Choosing. The Choosing is a ceremony where either the God of Death, or his magic by proxy, is used to pick the name of the twelve witches who will enter The Harvest. Once chosen, the Harvest will commence three days after The Choosing, and the twelve chosen ones, henceforth called ‘the sacrifices’, will be sent to Tenenocti to fight to the death on the sacred ground until only one remains.
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The Offering
A blood ritual, where volunteers give their blood to Death’s magic, either by using coins branded with the sigils of the volunteer’s coven, the coat in their blood, or by spilling their blood into another anointed object such a sacred stone basin or other object where a god may touch the blood to then choose who is chosen during the Choosing.
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The Choosing
A ceremony where the God of Death chooses the twelve sacrifices for The Harvest.
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The Harvest
A tournament held once every decade where twelve young people are sent to fight to the death until only one remains. The tournament is held on sacred ground, in Death’s domain, where the sacrifices will be able to siphon the other witch’s powers upon killing them. The winner becomes the next elder to join the small elder cover to rule over Dahryst. Elders hold powers from all six covens through this sacrificial tournament, making them powerful enough to rule.
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Solon
The hot months, lasting five months, when crops flourish, and the sun stays out until the early evening.
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Olen
The cold months, usually lasting five months when crops seldom grow, the frost comes, and the sun sets in the early afternoon.
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Evene
The two warm months transitioning between Olen and Solon. It is the most pleasant time of the year with excellent weather.
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Other
Incarns
Those imprisoned in Incarcuris.
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Weavers
Ability to alter dreams and memories of others. They are from Astraea’s coven, the Goddess of Dreams.
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Threaders:
Witches with powerful foresight from Nyxara’s coven, the Goddess of Fate.
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Sight Seekers:
Witches with the ability to touch a place and see the most recent memories attached to it, but only through strong, residual emotional energy. From Volan’s coven.
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